The Golconda Generation Ship

The Golconda Generation Ship

The Golconda is a generation ship. A generation ship is an interstellar ark starship that travels at sub-light speed. Generation comes from the fact that the current generation usually doesn’t live long enough to reach the target destination. Instead their off-spring are the ones to arrive.

Launched in the 22nd century, the Golconda has survived for more than a millennium as the home of a self-reliant society.

The Golconda, has been discovered drifting amidst the stars. Contact with the ship’s living occupants has revealed that their ancestors chose to remain aboard their ship rather than colonize their original destination. The equipment originally intended for setting up a planetary settlement was cannibalized for materials but now… the Golconda’s crew find themselves in need of outside assistance for the first time in a millennia.

Efforts are underway to support the residents of The Golconda, but both the Federation and the Empire look upon this colossal relic with opportunistic eyes. There’s a political play to be made here, and the winner stands to benefit greatly.

both the Federation and the Empire look upon this colossal relic with opportunistic eyes.

Starting 11/18/3305(2019) the Federation and the Empire will both start their respective campaigns to assist to Golconda’s citizens.


The Federation, in trying to help the colonists maintain their unique culture will provide them with an outpost of their own, allowing them to remain a permanent space colony. Landing pads would allow direct trade and help the colonists remain stocked with medicines and supplies.



The Empire wants to force the colonists to complete the original mission of a planet-side colony. They would provide full member status to the colony and help them become self-sustaining through teaching agriculture techniques.

How to take part helping the Federation ensure the Golconda’s way of life is preserved. 

Federation Trade Community Goal | Nov 18th - Nov 26th

Deliver Polymers, CMM Composites, Titanium, Beryllium, and Thallium to Federation megaship, in the Upaniklis system.

Links above will help you find the needed commodities. Just use “Upaniklis” as search system to find closest sources.


Federation Community Goal Rewards:

  • A Federation-affiliated Outpost will be added to the Upaniklis system.
  • From 5 December to 16 December, any Federation Rank will be earned at an double rate alongside a discount to Federal ships.
  • A Rare Good, Apa Vietii, will be introduced and become available for purchase at the new Outpost.
  • ‘The Golconda’ decal will be available to commanders who dock at the Outpost or the Federal megaship from December 5th to December 16th.

To read more go to:


This Interstellar Initiative(Community Goal) will be an exciting week for both sides. We as the Federation need to come together to make sure the Golconda’s way of life is preserved.

Reports that the Empires offer of Imperial Member Status is just a ruse to farm the unsuspecting colonists for slave labor means we need to come together to make sure this atrocity to humanity does not come to pass.

Nova Force Secures New System for PvP Hub in San Tu

Nova Force Secures New System for PvP Hub in San Tu

Over that last few weeks, Nova Force has been in charge of flipping the San Tu system to anarchy for the new PvP Hub.

The new PvP Hub uses a discord bot to organize 1v1 and wing fights automatically and fairly. More than 500 CMDRs have already signed up for the discord server.

CMDR Rinzler o7o7o7 from the PvP Hub and also a member of Nova Force reached out to CMDR -Boston-, Admiral of Nova Force about them overseeing the transition of the San Tu system from a confederacy to anarchy.

With CQC a barren wasteland and PvP reduced to griefing and salt mines, Nova Force jumped at the chance to transform the PvP narrative in the Elite: Dangerous Galaxy.

During operations, the entire PvP community agreed to a cease-fire with Nova Force CMDRs so they could work together to flip the system. Except for a couple of bad apples, that the PvP community dealt with quickly, the project went without a hitch.

Nova Force Shield

Ops Start in San Tu

On November 25th, 2017(3303 in-game) Nova Force moved their entire fleet from their home system of Zaragas to the San Tu system. They immediately started operations to support the Dragons of San Tu and destabilize the system.

PvP Hub Logo

First War Starts In San Tu

On November 27th, 2017 the first war between the “Dragons of San Tu” and “United San Tu Regulatory State” in San Tu was already underway just 2 days after Nova Force CMDRs moved into the system.

Nova Force Shield

First War is Won!

On December 1st, 2017 the first victory for the Dragons of San Tu was won by Nova Force and the PvP Hub community! There was a lot of ground to make up for, but we did it.

PvP Hub Logo

San Tu is Anarchy!

On December 11th, 2017 the final war between Dragons of San Tu and the Confederacy of LHS 295 was won. This meant that the San Tu System, Chomsky Terminal and Frimout Terminal were now all anarchy space and ready for even more PvP battles.


The first war was met with opposition from multiple Alliance groups in the area who were concerned that the PvP Hub would interrupt their efforts for Edmond Mahon, whose power play is in San Tu. Luckily the PvP community isn’t the griefers and gankers everyone makes them out to be. Rinzler o7o7o7, Bazinga!, Yamato2012, StarfuyXI, Tempest, Mini_Watto, ryan_m17 and other PvP CMDRs from multiple groups worked with the alliance factions to put their minds at ease.

The main issue the Alliance groups had with the PvP Hub was the location, it was in San Tu, a system controlled by their leader Edmond Mahon. The second issue was a little tougher to overcome, their misconception that all PvPers are gankers and griefers.

Big Thank You to all the alliance group representatives for hearing out the PvP community and coming to an agreement for the betterment of the galaxy!

The second issue isn’t just a case of stereotypes, it’s a symptom of a larger issue in the Elite: Dangerous galaxy:

The Lack of Infrastructure for PvP to be a Viable Playstyle.

For PvP to work in Elite: Dangerous you have to take into account multiple factors:

Size of the Galaxy

Motivation for PvP

3 Separate Play Modes


Size of the Galaxy

Elite Dangerous Galaxy

The sheer size of the galaxy plays a huge role in how PvP happens. With no central location for PvP to occur, CMDRs have to use the only infrastructure available to them, Community Goals.

This leads to what most of the community calls griefing or ganking, which are entirely overused terms. If a Federation CMDR goes to an Empire CG and kills an Empire CMDR supporting the CG, that’s just the way the cookie crumbles. That is not griefing or ganking.

But we do understand that some PvPers go to CGs to gank and say they are opposing the CG. This leads to he said, she said and doesn’t get anybody anywhere.

Without designated areas for PvP, the time it takes just to meet up for a fight can be hours. That’s just not viable. So CMDRs get itchy trigger fingers and go on the hunt.


The motivation behind PvP is crucial to its success in Elite: Dangerous. For most PvPers the motivation is simple, NPCs don’t pose a challenge or they simply like fighting live targets. That’s it.

That motivation gets lost on the victim more often than not. You see most PvPers want a challenge, an unarmed Type 7 is not a challenge. So if you got killed in your trade ship by another CMDR in a combat ship at a CG, it was most likely a CMDR who thinks he’s good at PvP, but really hits more asteroids than long-range PA shots.

This actually happened to one our CMDRs in a Type 9 during the war, the attacker isn’t really worth mentioning since he doesn’t represent the PvP community and frankly can’t hit the side of a Coriolis station with fixed pulses.

But we understood the nature of PvP and that it inherently attracts some bad apples, but to paint the entire PvP community with that broad of a brush does a disservice to everyone and to the spirit of the game.

3 Separate Play Modes

This one is a biggie. The fact that entire groups of CMDRs play in private completely fucks over any chance for huge PvP space battles. If the Background Simulation was only affected by the actions of players in open, PvP would be much more of a valid playstyle in the Elite: Dangerous galaxy.

The way it is now, player groups “attack” each other like thieves in the night. Never actually seeing their enemy face to face. For a game called Elite: Dangerous, it’s complete BS. We’ll never get the epic space battles we’ve always dreamed of.

But now with the PvP Hub, you can jump in on fast-paced and exciting 4v4 wing fights 24/7 and even get pointers from the best players in the game after the match. They’ll even take the time to watch your video and tell you what you need to improve on. Real griefers, these PvP CMDRs, lol.


Oh boy. CQC or Close Quarters Combat in its current state is completely separated from the main universe. Frontier even tried selling it separately, that’s how disconnected it is. Don’t get me wrong, CQC is a lot of fun. But there simply aren’t enough people using it.

We suspect nobody uses CQC because it doesn’t help further your in-game CMDR in any meaningful way. If CQC victories gave you crack(cracked industrial firmware) or if CQC took place at the current installations in game, it might be a different story.

Good thing the new PvP Hub system, San Tu, has a scientific installation perfect for pseudo-CQC battles that can be organized through the discord bot.


Nova Force took the lead on flipping San Tu to anarchy for the PvP Hub for one simple reason, it was the right thing to do.

The PvP Hub not only makes room for a valid playstyle it also helps to keep PvE players safer in open while at CGs and all over the galaxy.

The PvP Hub will not put an end to shitty pilots picking on defenseless targets, but we hope it will help to make open a little bit more inviting to those CMDRs who think all PvPers are griefers and gankers, which they are not.

It was our honor to flip San Tu to anarchy, but the admins of the PvP Hub deserve all the credit.

Big Thanks to Rinzler o7o7o7, Bazinga!, BreakfastMelon, and Ryan_m17 from the PvP Hub for starting the PvP Hub!

Fly safe o7,

CMDR -Boston-

Nova Force Wing and Shield

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The Intergalactic Nova Republic Honors Nova Force Commanders with Parade of Ships at Jenner Hub

The Intergalactic Nova Republic Honors Nova Force Commanders with Parade of Ships at Jenner Hub


The Intergalactic Nova Republic would like to thank all Nova Force Commanders for their service and sacrifice in securing Jenner Hub, Morin Hub and the entire system of Zaragas.

INR will be hosting a parade of Nova Force vessels exiting Jenner Hub. Millions of Zaragas citizens will be watching live and the media will be recording the momentous event.

Please indicate your availability for the parade below between Sunday 7/9/17 through Saturday 7/15/17:

INR orders Nova Force troops into BD-00 3426

The Intergalactic Nova Republic(INR) council voted unanimously to send troops into the BD-00 3426 system to rendezvous with representatives from the BD-00 3426 Autocracy.

The vote took place during an emergency late-night session of the INR council on May 22nd 3303. The session was called upon hearing the result of the war between the Revolutionary Party of Yavapai(RPY) and the Zaragas Energy Corporation(ZEC), whom recently lost Jenner hub and control of the Zaragas system to INR and now lost Morin Hub to RPY in this most recent conflict.

With the system still riling from the effects of these 2 bloody wars, the INR needed to act swiftly to assert their dominance in the system and cut off any hopes the smaller factions have of capitalizing on the instability in the region.

BD-00 3426 plays a strategic role in INR’s plans for the future of Zaragas. With RPY strengthening their influence in BD-00 3426 as they are in Zaragas, INR has lot’s to gain by having Nova Force CMDRs in BD-00 3426.

The time for the announcement could not have been better. The BD-00 3426 Autocracy started a war with the RPY on the same day INR sends troops into BD-00 3426 strongly suggests that INR CMDRs will be playing a large role in this conflict.

Nova Force takes control of Zaragas for the Intergalactic Nova Republic

Nova Force takes control of Zaragas for the Intergalactic Nova Republic

After over a year of fighting, Nova Force has finally won the war against Zaragas Energy Corp on behalf of the Intergalactic Nova Republic.

This is a monumental day for the people of INR. Cheers of joy and relief spread across the system as control of the systems major station, Jenner Hub is transferred to INR.


Admiral -Boston- of Nova Force was quoted speaking about the victory with Aide Yareli Castro of the Intergalactic Nova Republic.

Today is a great day, not just for the people of INR but for all the people of Zaragas! We urge all citizens still living under ZEC’s rule in Morin Hub to join us at Jenner Hub for a celebration of our victory and to ring in the first ever Zaragas Freedom Day! The new holiday will be celebrated every year on May 8th to remind us of all the CMDRs lost during the war of 3303 and to ensure the freedom they fought and died for remains strong in the spirit of the Zaragas people for years to come.

All CMDRs still working on Zaragas Freedom Day are ordered to trade in and out of Jenner Hub to replenish supplies for the celebration. Just remember no more smuggling of illegal goods.