Elite: Dangerous Combat Guide and Tips
The Nova Force Elite: Dangerous Combat Guide is a great place to find tutorials, hints, and tips on combat including; weapons, loadouts, flight assist off, etc..
Elite: Dangerous Combat Guides by L’ Intouchable
Episode One: Thruster Control
Episode Two: Pip Management
Episode Three: Learning FA OFF
Episode Four: Dealing Damage
Flight Assist Off Training by Moxen Wolf (CMDR Hobs)
“Flight Assist Off Training” Beginner Proficiency #1
“Flight Assist Off Training” Beginner Proficiency #2
“Flight Assist Off Training” Beginner Proficiency #3
“Flight Assist Off Training” Beginner Proficiency #4
“Flight Assist Off Training” Beginner Proficiency #5
Elite: Dangerous Combat Ships by Rivertide
Fer-de-Lance
Biweave hybrid
Weapons
- 1x C4, 2x C2 Plasma Accelerators – efficient w/ 2x target lock breaker, 1x dispersal field
- 2x C1 Rails – long range w/ 1x feedback cascade, 1x super penetrator
Core Internals
- Armor – reactive composite – heavy duty w/ deep plating
- Power Plant – armored w/ double braced
- Thrusters – dirty w/ drag drives
- FSD – increased range w/ mass manager
- Life Support – lightweight
- Distributor – charge-enhanced w/ super conduits
- Sensors – vanilla
Optional Internals
- C5 Bi-Weave Shield – thermal resist /w lo-draw
- 2x 4A Shield Cell Banks – rapid charge w/ recycling shell
- 2D Module Reinforcement Package
- 1A FSD Interdictor – expanded capture arc
Utility Mounts
- 2x Shield Boosters – resistant-augmented w/ flow control
- 1x Shield Boosters – heavy duty w/ supercaps
- 2x Chaff – ammo capacity
- 1x Heatsink – ammo capacity
Variations
– G5 lightweight reactive armor
– Thermal spread plant
– 4A vanilla or shielded FSD, 2D vanilla or shielded FSD
– Long range sensors to taste
– 2C tank if 2D FSD
– Chaff + double sink (all ammo modded) instead of double chaff + sink
– 2D MRP instead of HRP (with double-braced plant)
Fer-de-Lance
Prismatic Build(META)
Weapons
- 1x C4, 2x C2 Plasma Accelerators – efficient w/ 2x target lock breaker, 1x dispersal field
- 2x C1 Rails – long range w/ 1x feedback cascade, 1x super penetrator
Core Internals
- Armor – Stock – heavy duty w/ deep plating
- Power Plant – overcharged G3 w/ thermal spread
- Thrusters – dirty w/ drag drives
- FSD – increased range w/ mass manager
- Life Support – lightweight
- Distributor – charge-enhanced w/ super conduits
- Sensors – vanilla
Optional Internals
- 5A Prismatic Shield – reinforced w/ hi-cap
- 2x 4A Shield Cell Banks – rapid charge w/ recycling
- 4D Module Reinforcement Package
- 2D Hull Reinforcement Package
- 1A FSD Interdictor – expanded capture arc
Utility Mounts
- 2x Shield Boosters – resistant-augmented w/ flow control
- 2x Chaff – ammo capacity
Variations
– C4 gimballed multicannon, overcharged w/ either autoloader or emissive and 4x C2 efficient PAs w/ 1x dispersal + 3x TLB (works on G2 OC plant w/ thermal spread)
– 4A vanilla or shielded FSD, 2D vanilla or shielded FSD
– Lightweight or long range sensors to taste
– 2C tank if 2D FSD
– Replace 1x RA booster with another heavy duty super-cap booster
– 2D MRP instead of HRP
Alliance Chieftain
Weapons
- 2x C3, 1x C2 Plasma Accelerators – efficient w/ 2x target lock breaker, 1x dispersal field
- 3x C1 Rails – long range w/ 2x feedback cascade, 1x super penetrator
Core Internals
- Armor – reactive composite – heavy duty w/ deep plating
- Power Plant – armored w/ thermal spread
- Thrusters – dirty w/ drag drives
- FSD – increased range w/ mass manager
- Life Support – lightweight
- Distributor – charge-enhanced w/ super conduits
- Sensors – vanilla
Optional Internals
- C6 Bi-Weave Shield – thermal resist /w lo-draw
- 5D Hull Reinforcement Package – heavy duty w/ deep plating
- 4D Hull Reinforcement Package – heavy duty w/ deep plating
- 4D Hull Reinforcement Package – heavy duty w/ deep plating
- 4D Hull Reinforcement Package – thermal resist w/ deep plating
- 4D Module Reinforcement Package
- 2D Module Reinforcement Package
- 2A FSD Interdictor – expanded capture arc
Utility Mounts
- 2x Shield Boosters – resistant-augmented w/ flow control
- 2x Chaff – ammo capacity
Variations
– 2x super pen + 1x feedback rails
– Change one efficient PA to overcharged/short-range blaster
– Double braced plant
– FSD: shielded 5A, vanilla 5A, shielded 2D, vanilla 2D
– Sensors: long range to taste
– Fuel tank: 2C if FSD is 2D
– Chaff & ammo-modded heat sink vs double chaff
– Replace 2D MRP with AFMU to keep canopy & MRP intact
– 5D MRP + 4x 4D HD HRPs w/ deep-plating + 2D thermal resist HRP
Federal Assault Ship
Weapons
- 2x C3 PAs – efficient w/ target lock breaker & dispersal
- 2x C2 Rails – long range w/ feedback & superpenetrator
Core Internals
- Armor – reactive composite – heavy duty w/ deep plating
- Power Plant – armored w/ thermal spread
- Thrusters – dirty w/ drag drives
- FSD – increased range w/ mass manager
- Life Support – lightweight
- Distributor – charge-enhanced w/ super conduits
- Sensors – vanilla
Optional Internals
- C5 Bi-Weave Shield – thermal resist /w lo-draw
- 5D Hull Reinforcement Package – heavy duty w/ deep plating
- 4D Hull Reinforcement Package – heavy duty w/ deep plating
- 4D Hull Reinforcement Package – heavy duty w/ deep plating
- 3D Hull Reinforcement Package – thermal resist w/ deep plating
- 4D Module Reinforcement Package
- 2D Module Reinforcement Package
- 2A FSD Interdictor – expanded capture arc
Utility Mounts
- 2x Shield Boosters – resistant-augmented w/ flow control
- 2x Chaff – ammo capacity
Variations
– Focused/long range PAs (especially if you have legacy ones with reduced thermal load)
– 1x efficient + 1x overcharged/short-range PA
– 4x PAs (4x efficient or 3x efficient + 1x OC/SRB)
– 3x PAs + 1x feedback rail
– Lightweight reactive armor
– 4A vanilla or shielded FSD, 2D vanilla or shielded FSD
– Long range sensors to taste
– 2C tank if 2D FSD
– Chaff + sink instead of double chaff
– Replace 2D MRP with AFMU to keep canopy & 4D MRP intact
– 5D MRP with 4D3D HD HRP w/ deep plating + 2D thermal resist HRP